Thursday, May 20, 2021

Cool WebGL Stuff, 2021-05-20

 Cool stuff from around the web, discovered by Khronos' WebGL working group.

  • Actual Quake III, join me: quakejs.com
  • Google I/O Adventure https://events.google.com/io/adventure
  • Godot engine web game gallery: Browse games | gotm.io - gotm.io
  • Sparks.land minigames network - not yet launched
  • View Shade on a Map - Shade Map https://shademap.app/
  • Lyapunovia fractal https://www.jesperjuul.net/lyapunovia/
  • One Way Dungeon https://vaskivodev.gitlab.io/onewaydungeon/builds/release-1-0-1/
  • https://blog.zea.live/en/showcase/robot-animation
  • PlayCanvas introduces Anim State Graph
  • Where Ultrahigh-Energy Cosmic Rays Come From by @QuantaMagazine
  • Three.js MRT Support has landed
  • Insides of kaleidoscopic fractals by @connrbell
  • Mol* Viewer: modern web app for 3D visualization and analysis of large biomolecular structures
  • ChallengerCartoon by d.zybura
  • Infinite field of cubes by @zozuar
  • Sketchfab Top 10 Cultural Heritage & History of May 10
  • Two new dinos and hand tracking on xrdinosaurs.com
  • Multiplayer Interactive Garden by @vlucendo
  • May 12 was ro.me's 10th anniversary
  • Truchet-tile patterns in VR by @byt3m3chanic
  • Subway Surfers HTML5 by @goodboydigital
  • Inside kifs fractals 002 by @connrbell
  • WebGL / WebGPU Meetup Recording from May 12
  • octa_kifs by @connrbell
  • Sketchfab Top 10 Cultural Heritage & History of May 17
  • xeokit SDK 1.9 released
  • ShaderShowDown01_Outline by @CosaMentale_bx
  • rainbow spaghetti by mattz
  • Cicadas <3 WebGL
  • Airplane made with Blockbench by @GrafischMC
  • @wompxyz is hiring a lead senior engineer & WebGL obsessed engineers
  • Ornamentation engine by @zachernuk
  • Black hole made with Three.js by @zertalious
  • BeatPose with MoveNet by @devdevcharlie
  • 3D Map Demos with Google Maps JS API by @ubilabs
  • Shadertoy featured shaders of May 20
  • Migration shader breakdown by @sskaplun
  • Thursday, May 6, 2021

    Cool WebGL Stuff, 2021-05-06

     Cool stuff from around the web, discovered by Khronos' WebGL working group.

  • Multicube by @lambrero
  • Three.js surpassed 70K Github stars
  • British Rail Class 08 Shunter Swallow Livery by timblewee
  • Kyiv-19 and MC Helios-81H 2/50 by Alexandr Kryuchek
  • SpaceX's South Texas Launch Site in VR via Sketchfab
  • Internal Combustion Engine by @BCiechanowski
  • Featured Shadertoys April 30
  • Hic Et Nunc Loop #2 by @thespite
  • Spectral forward light tracer by @Michael_Moroz_
  • Oimo worker preview by @3dflashlo
  • Webamp's visualizer 73% faster via WebAssembly by @captbaritone
  • hydra + marchingjs in gibber by @gibber_cc
  • Ixion's poisonous ring by @evvvvil (source)
  • Taotris: https://www.shadertoy.com/view/NdSSDw
  • Star Shroud - Sound of Ceres | Adult Swim Singles - adultswim.com
  • https://stargate-gamma.vercel.app/
  • Introducing the Anim State Graph | PlayCanvas https://blog.playcanvas.com/introducing-the-anim-state-graph/
  • Macroquad rust game engine examples https://macroquad.rs/
  • Grafar https://thoughtspile.github.io/grafar/
  • sciteqt - mneuroth.github.io
  • Vectary | Lamp 3D Configurator - vectary.com
  • Vectary Viewer Demo - POC Octal Cycling Helmet - pocsports-demo.vectary.vercel.app
  • Vectary Viewer API - vectary.github.io
  • SixtyFPS UI Printer Demo (Web Assembly version) - sixtyfps.io
  • femtovg ui demo https://tronical.github.io/femtovg/examples/index.html
  • Bloom - small game https://playcanv.as/p/B2WJSn37/
  • Thursday, April 22, 2021

    Cool WebGL Stuff, 2021-04-22

     Cool stuff from around the web, discovered by Khronos' WebGL working group.

  • English Lane https://www.shadertoy.com/view/fsXXzX
  • WebGL platformer built with Elm: passiomatic/sunny-land
  • Non-photorealistic rendering Sketch - spite.github.io
  • Webamp · Winamp 2 in your browser - Milkdrop visualizations use WebGL
  • Yamauchi No.10 Family Office https://y-n10.com/
  • Data visualization and visual programming language written in Rust https://enso.org/
  • Greggman’s vertexshaderart.com
  • Jellyfish by @zozuar
  • Old Camera Bag by Andrea Spognetta
  • Nissan Fairlady Z S30(240Z) 1978 by @Lexyc20
  • Controllable Hexapod 2 by dr2
  • PlayCanvas is hiring
  • Interactive Scan by @wblut
  • Timelapse in Google Earth
  • Noisy Lines by @soju22
  • Turning MAKIO135's Ouroboros into real-time by @thespite
  • kifs_zone by @connrbell
  • Rubik's Ball by tdhooper
  • KTX 2.0 Ratified, including Basis Universal supercompression
  • Sweepy fractal by @zozuar
  • Next WebGL+WebGPU Meetup is May 12
  • Differences of Gaussian edges by @Flexi23
  • Jellyfish teaching about climate change by @dghez_ and collaborators
  • Thursday, April 8, 2021

    Cool WebGL Stuff, 2021-04-08

     Cool stuff from around the web, discovered by Khronos' WebGL working group.

  • PlenOctrees for Real-time Rendering of Neural Radiance Fields - alexyu.net
  • Sparse Neural Radiance Grid (SNeRG) https://phog.github.io/snerg/index.html
  • Kaboomjs.com declarative mini game library
  • FMS-Cat/condition: A 64KB WebGL Intro. Appeared in Revision 2021
  • Penderecki's Garden
    https://pendereckisgarden.pl/en
  • GenomeSpy https://genomespy.app/#examples https://mobile.twitter.com/karilavikka/status/1374765919096995857
  • Volkswagen Mexico virtual studio https://www.vw.com.mx/app/virtual-studio/index.html
  • Point cloud ray tracing by @trierman
  • Sketchfab reaches 5 million members!
  • Stylized WW1 Plane by AntijnvanderGun
  • Shadertoy featured shaders of March 25
  • Fake volumetric point light by @mlperego
  • Slime simulation by @greggman
  • Instant Googly Eyes by @DerSchmale
  • 3dbag.nl released
  • WebXR procedural spline-based flowers by @EvgenyDemidov
  • GenomeSpy: WebGL-accelerated visualization tool
  • Three.js r127 released
  • 3D models by falk on Sketchfab
  • Mebius by @darling_arts
  • "Smooth Symmetric Polar Mod" by @paulofalcao
  • 9 different modes of V/FLOW-01-01 by @voorbeeld
  • Animated fractal by @gaziya5
  • Shadertoy featured shaders of March 31
  • Animated clouds by @zozuar
  • Animated grass in Babylon.js by @skaven_
  • Kingsman by @The_Araon
  • Tornado by @zozuar
  • Ntamak Island - Final Scene by @yuguhtrrh
  • Volkswagen Virtual Studio Experience
  • 'Neon Dance' by Kali
  • mrdoob/three.js fastest growing top 100 software repo on Github last week
  • 4KB procedural Shadertoy for Revision Party by @NuSan_fx
  • You Are Here by @tdhooper
  • Tetrahedral Voxel Traversal by fizzer
  • 2nd day of "36 Days of Type" by @fradingue
  • Sun rays & clouds by @zozuar
  • Another troisjs example by @soju22
  • Perseverance Rover's landing site in AreoBrowser
  • Shadertoy featured shaders of April 7
  • Thursday, March 25, 2021

    Cool WebGL Stuff, 2021-03-25

     Cool stuff from around the web, as discovered by Khronos' WebGL working group.

  • goodboy™ — operation-tokyo-banana
    http://dev.goodboydigital.com/client/baz/test/v1.0.2/
  • All These Worlds Are Yours http://alltheseworldsareyours.com/
  • The Infinite Drum Machine https://experiments.withgoogle.com/ai/drum-machine/view/
  • Godot Engine Web Editor (3.3.0.rc6.official) - editor.godotengine.org
  • AR Synth https://artsexperiments.withgoogle.com/ar-synth/
  • Gergely Gizella - Full stack development and Illustration - Logartis https://logartis.info/
  • 3D MaiMai by @Bleddy81
  • d3js data and scales into Three.js
  • Crystal Sculpture by @EncharmDre
  • Blue by ptibogvader
  • Magical mountain shader by @zozuar
  • Pratt & Whitney R-1830 aircraft engine by agnieszka
  • Voxelizer tech demo by @DaniGatunes
  • WebGL 30k particle simulation on hic et nunc by @ge1doot
  • WebGL Plasma in an SVG NFT by @thespite
  • Portalis by @goodboydigital
  • Viewing point clouds in Xeokit
  • Will Eastcott's PlayCanvas presentation from most recent WebGL Meetup
  • Recording of March 2021 WebGL Meetup
  • Xeokit SDK 1.7.1 released
  • SSRPass with envMap by @gonnavis
  • 3D spherical fractal shader by @zozuar
  • Cube lines by morimea
  • Mixing HTML and WebGL in Three.js
  • PlayCanvas v1.40.0 released
  • Orestis 3D pathfinding for PlayCanvas v2 released
  • Template for interactive WebGL shaders on hic et nunc by @thespite
  • Thursday, March 11, 2021

    Cool WebGL Stuff, 2021-03-11

     Cool stuff from around the web, discovered by Khronos' WebGL working group.

    Thursday, February 25, 2021

    Cool WebGL Stuff, 2021-02-25

     Cool stuff from around the web, discovered by Khronos' WebGL working group.

  • Wonderland engine https://wonderlandengine.com/:
    • WEBGL_multi_draw: ~10-20% CPU perf improvements, but more importantly save 50-80% of mesh data on the GPU and finally am able to implement culling or LODs efficiently. (Only on non-threaded environments, though, as the extension expects non-shared memory as mentioned on the emscripten PR also).
  • NASA used Three.js and WebGL to visualize the Mars Perseverance rover landing!
  • @dotbigbang is hiring!
  • Using @_binomial's Basis and @glTF3D to rebuild the Star-Lord PBR Demo
  • Pagani Huayra Tricolore 2021 by SQUIR3D
  • Beirut port silos 3D model using 500 photos and #photogrammetry in @RealityCapture_
  • Quadcopter DJI Matrice 300 RTK by 19vitali99
  • Verge3D for Maya v3.6 and Verge3D Ultimate released
  • Fairer Tomorrow by Lusion
  • Minimalist grid based water solution by @Mirko_Salm
  • Metacurves by @igneus
  • GravitySensor now supported in Generic Sensor API
  • First public version of Silk Brush - Tilt Brush on the web - now available
  • Skateboard [ Globe: DOWN IN FLAMES ] by @JackMcGames
  • smoothstep.io shader animation tool released
  • Three.js r126 released
  • WebGL Meetup March 17
  • Dab Motors’ PlayCanvas-based configurator